Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. ) Want to support SmiteFire with an ad-free experience? 1. Extra damage after the first instance is halved. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. 1. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Strong and Fast Basic attack damage. Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. [url] => geb SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. 1. Strong against grouped up enemies (AoE damage). Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. Please keep this in mind while reading. Patch 6.3 by Karmas Greed - 4 years ago. [scoreVal] => 2 AURA - You gain 6 GP5 if you have the lowest gold on your team. [god] => Array Targets hit take 5% increased damage for 5s, stacking 2 times. Subsequent hits on the same target do half the bonus damage for the next 3s. [display_name] => Anhur He must travel 2 more times. ( ( ( This author would like to receive feedback. Apocalypse. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. [notes] => Ouch, just ouch. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. ) This Build Is crazy Fun!! ( [god] => Array Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. They are days of incredible violence, where both mortal and divine blood shall soak the ground, and the World Serpent will mete out destruction with a fanatic's zeal. Start Breastplate Array 1. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. Though I probably didn't need to tell you that. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. ) His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. [url] => baron-samedi ) [god_id] => 28 1. [god] => Array ( [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). [god_id] => 37 His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Join the leading SMITE community.Create and share God Guides and Builds. Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. ) ) Does this work? Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. [url] => anubis 1. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. ) If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon. Please consider supporting us by whitelisting us in your ad blocker! PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. This can only occur once every 20 seconds. This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. [display_name] => Artio In fact, you can treat a Cerb matchup very similarly to an Ares matchup. [notes] => This is a provisionally easy ranking. [god] => Array ) This consumable deals 20000 True damage to Jungle Monsters around you. [god_id] => 106 Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm Lots of CC (Slows, Knockups, Trembles). ) If he misses his chains on you, laugh at him. This can only occur once every 45 seconds. If the target has over 2000 Health, your ability bonus damage scales up. You can see the most recently updated guides on the browse guides page. Array ( This is my first guide, so I decided to make it about the first god I unlocked (I did not by the god pass, and still don't have it). Overextending or getting ganked will result in either Baccus or Jorm dying. Array [scoreVal] => 2 [display_name] => Jormungandr You can support us ad-free for less than $1 a month! Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. ( Save my name, email, and website in this browser for the next time I comment. Best build Jormungandr: Solo/Tank. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. ) You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. ( Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. Ah Sobek, the true ADC. ) [notes] => Cabra out damages you, even in support, though that's about his only benefit. [notes] => Honestly, just charge her, she really can't stop you. Heimdallr can, and probably will hurt you with his auto's. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. This guide has not yet been updated for the current season. [url] => sylvanus [notes] => Heimdallr can, and probably will hurt you with his auto's. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. [url] => apollo Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. That being said, experiment with him and see how you like to play him- warrior or full damage. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Array Array ( ( Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. Cooldown - 130s. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. [god_id] => 9 [god_id] => 101 - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. [god] => Array SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [url] => yemoja PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. Bastet: Amazing ability damage. Amazing Passive: Combustion. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. . Sorry but you don't know what you're talking about. The extra movement and attacks speed help as well. This is a build from personal opinions and hope to receive your comments. SMITEFire is the place to find the perfect build guide to take your game to the next level. ) Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. [display_name] => Apollo Taking damage from Enemy gods breaks Stealth. She can't proc your passive, but she may not have to. 1. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. 1. This effect can only occur once every 8s. [display_name] => Baron Samedi Please consider supporting us by whitelisting us in your ad blocker! Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. [scoreVal] => 2 You cannot fight most Bacchus late game if you are alone, he will out damage you. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. So, I suggest you should use Jormungandr solo, tank. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Cooldown - 110s. You can support us ad-free for less than $1 a month! ( Essentially, this matchup will be won by whichever ADC is able to stay in lane. Cloak -> Cloak of Concentration -> Spirit Robe. Both of you do good damage, and this matchup really comes down to your ADC and coordination. ( This guide has not yet been updated for the current season. Jormungandr can have a maximum of 9 toxic clouds out at a time. [notes] => This is specifically Fenrir support. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. ( Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. The issue here is that he provides a lot of support to his team, more than you. Find the best Jormungandr build guides for SMITE Patch 10.2. Vote received! He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Counters gods like Xing Tian. You can be reasonably aggressive in this matchup provided your ADC allows for it. ( Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Your biggest advantage over Ymir are your 1 and ult. Please consider supporting us by whitelisting us in your ad blocker! 13. r/Smite. If he misses his chains on you, laugh at him. This author would like to receive feedback. [god_id] => 77 PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. I want to receive promotions from our partners. [god] => Array PASSIVE - You deal 30% increased damage to Jungle Monsters. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. [url] => cerberus Learn more about Jormungandrs abilities, Items, Relics. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. ) Can be upgraded at level 20. If you like Jormungandr Solo, you can refer this way. You are healed for 100% of the healing reduced. 1. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. ( This effect can only occur once every 90s. ) [scoreVal] => 2 Subsequent hits on the same target do half the bonus damage for the next 3s. Best tip for this matchup, but lots of wards and watch for ganks. Jormungandr counter Tips. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. This relic has 2 charges. Please verify that you are not a bot to cast your vote. 1. [god_id] => 85 ( Gilded arro. Join the leading SMITE community.Create and share God Guides and Builds. Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. [url] => heimdallr Array ( ) Jormungandr. This author would like to receive feedback. SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) You out damage geb, no contest. Copyright 2019 SMITEFire | All Rights Reserved. Max 50 stacks. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. Array In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Can be upgraded at level 15. Please keep this in mind while reading. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. Please keep this in mind while reading. Required fields are marked *. 1. ) [url] => kumbhakarna Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. This can only occur once every 15 seconds. [notes] => Ganesha will be a rough fight. Shard Relics can be upgraded to a new Relic once you reach Level 12. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. If you are alone you only gain 40 Physical and Magical Protections. You may still move. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Like Ares, if Baron solo ults you, he's an idiot. ( [scoreVal] => 1 - Warding Sigil: A good defense item against 2 magical gods in lane. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. ( If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. [url] => hades 1. [scoreVal] => 3 - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. Jorm's biggest contributions to a team are his wave clear, huge hitbox, and decent damage, and his builds need to reflect this. The initial countdown will not start until you leave the fountain. ) Cthulhu and Jorm are both fairly similar in kit. Jormungandr submerges into the ground turning invisible as he searches for prey. [scoreVal] => 4 But to top it all off, her ice slick thingy procs Jorm's passive. [notes] => His Wrap Can Counter your Second ability passive Immune to hard displacement. This is specifically Fenrir support. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. Join the leading SMITE community.Create and share God Guides and Builds. ( [display_name] => Xing Tian Copyright 2019 SMITEFire | All Rights Reserved. Array Provided you put in early aggression, he won't be a problem. [god_id] => 69 ) [god] => Array Pros. Stacks provide 1 Physical and Magical Protection. Focussing the Geb will not accomplish much, cause thats what the Geb wants. This effect can only occur once every 10s. ) Jormungandr is so large that he cannot be affected by Hard Displacement. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. [url] => fafnir ) Smite is an online battleground between mythical gods. Your first priority should always be boots, because Jorm is slow to begin with.
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